Although go has a long history,

By Rob Van Zeijst

Although go has a long history, it is still evolving. The level of the top players also is improving. Why is this? One reason is that the number of professionals has increased and many of the top players were exposed to go at a young age and took to the game with greater fervor. Secondly, more information is available, thanks to the Internet. Another reason is cultural. At one time, the game was played at a high level mainly in Japan. Nowadays, the game is played at such a level in South Korea, China, Taiwan, the United States and Europe. All these areas have professionals with their own, unique cultural outlook and view of the game.

Hit-under tesuji

We have already discussed double sente moves, which expand your own territory while reducing that of your opponent. The hit-under tesuji may expand your arsenal in this area.

Diagram 1: With 1, White hits under Black's stone, a tesuji that may work depending on the surrounding stones. In this case, Black is forced to play at 2 and 4 and White has succeeded in expanding his own territory while reducing Black's in sente.

Diagram 2: What happens if Black cuts with 2? In that case, White would cut with 3. If Black tries to capture with 4, White cuts with 5 in sente, because Black must answer with 6. Next, if the ladder is good, White may play at A to capture two black stones. However, even if the ladder is unfavorable, White may play at B, followed by black C and white D. There are various possibilities for White to exploit Black's weaknesses.

Diagram 3: If Black does not defend properly against the possible cut at 5 and plays another large endgame move, such as 4, what happens then? White would then cut at 5. If Black plays at 6 and 8, white 9 puts him on the spot. Black cannot play 10 at A to fill in a crucial liberty, because White would cut at 10 and then capture two black stones with 11. In other words, Black really needs to defend with 4 in Diagram 1.

Solutions to last week's problems

Solution 1: In response to Black's oki-tesuji placement of 1, white 2 is a mistake. Black can now play at 3 to start a ko. Of course, White may take the ko first with 4, but if he loses it, his entire corner will die. On the other hand, if White wins the ko, the result is only a few points better than in Reference 1, which provides the correct answer for White. Incidentally, a ko in which one person has a lot at stake and the opponent has almost nothing to lose is called a hanami ko, which translates as "flower-viewing" ko.

Reference 1: Therefore, White should play at 2. This allows Black to connect with 3 in sente as White needs to answer with 4, but at least he does not put his own stones in danger.

Solution 2: Black 1 is the correct move. White is forced to reply with 2 and 4. Black will make a few points in sente. How many?

Reference 2: If Black plays at 1, White can play at 2, forcing Black to connect with 3, before White defends with 4. The difference in territory is three points compared to Solution 2.

Solution 3: The oki-tesuji of 1 is a great move for Black. White's best response is to connect at 2, allowing Black to connect with 3 and 5. After 6, Black can either connect at A or play tenuki (elsewhere).

Reference 3: Can White first play at 2? Yes, but Black has a good move at 3 forcing White to connect at 4. Next, Black would connect at 5. After 6, White has less territory than in Solution 3.

Reference 4: Playing tenuki after 6 in Solution 3 may seem strange. Let's have a reality check. If White plays at 1 and 3 to capture three stones, he has six points, including A and B.

Reference 5: However, if Black had not done anything at all, White would have played at 1 and 3 in sente. Black 4 is a good forcing move, but in the end, Black has to defend with 6. As you can see, White has seven points (A through G), while Black's territory is two points smaller (at 2 and 6). The difference is 1 + 2 = 3 points. Therefore, Solution 3 is worth three points in sente, even if Black sacrifices two stones later.

Problems


Problem 1: How can White expand his territory and reduce Black's at the same time?

Problem 2: This is a problem for more advanced players. White can play 1 through 4 in sente. However, at an earlier stage, if it had been Black's move, how could he have prevented this? Hint: Use your knowledge of oki-tesuji.

By Richard Bozulich

By Rob van Zeijst

  1. Pros have a full arsenal of techniques ...
  2. The phrase "Today is the first day of the rest of ...
  3. Cho U, who is only 24 years old ...
  4. Cho U, the 24-year-old Honinbo titleholder,
  5. Many novices like to get off to a good start ...
  6. Many players think the game is over at the end ...
  7. The saying goes,"There is ...
  8. Many players think the game is over at ...
  9. As in all areas in life,
  10. You are probably familiar with the story ...
  11. In games with experienced go players ...
  12. Although go has a long history,
  13. How can an amateur quickly strengthen his game?
  14. In his book The Seven Principles of Success,
  15. Hideyuki Sakai became a doctor ...
  16. Cho U, the current Honinbo-title holder, ...
  17. In a zero-sum game like go, the two sides divide ...
  18. To become a stronger,
  19. Can the ability to play go be passed ...
  20. One of the greatest annual go spectacles ...
  21. While the Nihon Kiin,
  22. For the past few months we have studied ...
  23. At present, three young players dominate ...
  24. Whenever a player asks a top professional ...
  25. Lee Se Dol, a 21-year-old South Korean ...
  26. The first column of the New Year ...
  27. In his book How to Get Ideas, ...
  28. When formulating a winning strategy, ...
  29. The obvious advantage of watching go on television ...
  30. Last Sunday, NHK-E broadcast a documentary about ...
  31. It had to happen someday.
  32. Although strategy and tactics ...
  33. As the deadline for reporting our ...
  34. According to one story,
  35. A few weeks ago, we talked about ...
  36. For Satoshi Yuki fans, last week was ...
  37. Cho U collected his fifth title ...
  38. Honinbo title holder Cho U will be challenged ...
  39. When should a player resign? ...
  40. When should a player resign? ...
  41. While Koichi Kobayashi won ...
  42. Was Masaki Takemiya,
  43. There is a common stock market warning
  44. Last week's Go Weekly magazine ...
  45. Like scientists and philosophers, (Jun. 22, 2005)
  46. In sports such as soccer or when delivering ... (Jun. 29, 2005)
  47. Challenger in 2001, titleholder in 2003 ... (Jul. 13, 2005)
  48. Most books dealing with ... (Jul. 20, 2005)
  49. One of the maxims included ... (Jul. 27, 2005)
  50. How can Japanese go players stop ... (Aug. 3, 2005)
  51. The naive investor might believe ... (Aug. 11, 2005)
  52. The difference between new pros ... (Aug. 18, 2005)
  53. Having 20 years of experience on ... (Aug. 24, 2005)
  54. How do you react when you are ... (Aug. 31, 2005)
  55. Su Doku, a game with a Japanese-sounding name but ... (Sep. 7, 2005)
  56. In their book "Slowing Down to the Speed of Life," ... (Sep. 14, 2005)
  57. The pain associated with a loss often ... (Sep. 21, 2005)
  58. In go, one of the most difficult things ... (Sep. 28, 2005)
  59. Do you ever get writer's block? ... (Oct. 5, 2005)
  60. Worry and fear are destructive to ... (Oct. 12, 2005)
  61. Go is such a difficult game ... (Oct. 19, 2005)
  62. Ever said something you regretted later? ... (Oct. 26, 2005)
  63. Being decisive is supposed to ... (Nov. 9, 2005)
  64. Research on identical twins who were ... (Nov. 16, 2005)
  65. According to Benjamin Franklin ... (Nov. 24, 2005)
  66. Ethics may seem a subject that ... (Nov. 30, 2005)
  67. In his book "The Inner Game of Tennis," ... (Dec. 7, 2005)
  68. The game of go is also known ... (Dec. 14, 2005)
  69. As there is a strong relationship ... (Dec. 21, 2005)
  70. In his first inaugural address in 1933 ... (Dec. 28, 2005)
  71. In the animal world ... (Jan. 11, 2006)
  72. In his book Fooled by Randomness ... (Jan. 18, 2006)
  73. The adage "if you don't know ... (Jan. 25, 2006)
  74. Some people say that ... (Feb. 8, 2006)
  75. In boxing, defending yourself ... (Feb. 15, 2006)
  76. Imagine this scene from ... (Feb. 22, 2006)
  77. The book Theory of Games ... (Mar. 8, 2006)
  78. Discussions on world trade ... (Mar. 22, 2006)
  79. Even though Naoki Hane lost ... (Apr. 5, 2006)
  80. Go came into existence more than 3,000 years ago in China, ... (Apr. 12, 2006)
  81. Although the ancient game of ... (Apr. 19, 2006)
  82. When novices see go for the first time ... (Apr. 26, 2006)
  83. Although last week's column focused on ... (May. 3, 2006)
  84. Sometimes described in the media ... (May. 10, 2006)
  85. Old teaching methods in which students are ... (May. 17, 2006)
  86. Go teachers should offer advice and ... (May. 24, 2006)
  87. With players from 68 countries and ... (May. 31, 2006)
  88. I am unable to report the final result of ... (Jun. 7, 2006)
  89. Last week, we reported that the players ... (Jun. 14, 2006)
  90. Go players are ranked according to ... (Jun. 21, 2006)
  91. Is dementia reversible? ... (Jun. 28, 2006)
  92. Although go is thousands of years old, ... (Jul. 5, 2006)
  93. Black always plays the first ... (Jul. 12, 2006)
  94. A top pro once said ... (Jul. 19, 2006)
  95. Learning something new can be a straightforward ... (Jul. 26, 2006)
  96. Sustainable development is a term ... (Aug. 2, 2006)
  97. Last week, we said sustainable development ... (Aug. 9, 2006)
  98. In his work The Art of War, ... (Aug. 23, 2006)
  99. World chess champion Garry Kasparov met ... (Aug. 30, 2006)
  100. Meijin titleholder Cho U was ... (Sep. 6, 2006)
  101. Last week, we mentioned how ... (Sep. 13, 2006)
  102. Some people say that ... (Sep. 20, 2006)
  103. According to Buddhist teachings, ... (Sep. 27, 2006)
  104. Both Jesus and the Buddha advised ... (Oct. 4, 2006)
  105. While doing the play-by-play commentary during a game ... (Oct. 11, 2006)
  106. In gymnastics or martial arts, ... (Oct. 18, 2006)
  107. A top pitcher can hurl a baseball ... (Oct. 25, 2006)
  108. Does reality shape our thoughts ... (Nov. 1, 2006)
  109. Calvin Coolidge, the 30th president of the United States, ... (Nov. 8, 2006)
  110. What sets winners apart from losers? ... (Nov. 15, 2006)
  111. In commenting on a paper submitted ... (Nov. 22, 2006)
  112. In his book The Art and Craft of Problem Solving, ... (Nov. 29, 2006)
  113. As we discussed last week, ... (Dec. 6, 2006)
  114. Some 9-dans are better than ... (Dec. 13, 2006)
  115. Go players love to compare ... (Dec. 20, 2006)
  116. Renowned Harvard psychologist ... (Dec. 27, 2006)
  117. Important decisions are often ... (Jan. 10, 2007)
  118. Whatever our endeavors, ... (Jan. 17, 2007)
  119. It seemed a good idea at the time is ... (Jan. 24, 2007)
  120. In dealing with others, almost everything ... (Jan. 31, 2007)
  121. Unless you know the denouement of a situation, ... (Feb. 7, 2007)
  122. A complete novice at go first learns ... (Feb. 14, 2007)
  123. In this age of computers, ... (Feb. 21, 2007)
  124. Whenever arranging information, ... (Feb. 28, 2007)
  125. Many people believe thinking is ... (Mar. 7, 2007)
  126. Everybody gets into trouble sometimes. ... (Mar. 14, 2007)
  127. On the surface, we may believe ... (Mar. 28, 2007)
  128. You are probably familiar with the adage ... (Apr. 4, 2007)
  129. At the start of each fiscal year on April 1 ... (Apr. 11, 2007)
  130. All novels tell a story. ... (Apr. 18, 2007)
  131. The image most people have of go ... (Apr. 28, 2007)
  132. What is the most attractive aspect ... (May. 5, 2007)
  133. Some games have a clear goal, ... (May. 15, 2007)
  134. In most games, including chess and checkers, ... (May. 23, 2007)
  135. Last week, we said Black had an advantage ... (May. 26, 2007)
  136. By the time you read this, the results of ... (June. 2, 2007)
  137. At 13 years of age, ... (June. 9, 2007)
  138. The late John W. Gardner, ... (June. 16, 2007)
  139. It is common knowledge that the Deep Blue ... (June. 23, 2007)
  140. As we saw last week, the value of ... (June. 30, 2007)
  141. The number of possible games ... (July. 7, 2007)
  142. Throughout the game of go ... (July. 14, 2007)
  143. The player pros most admire is Shusaku Kuwahara (1829-1862),... (July. 21, 2007)
  144. Lee Changho, a South Korean considered by... (July. 28, 2007)
  145. A lot of confusion and mystery surround a player ... (August. 4, 2007)
  146. With his ready smile and open-minded personality... (August. 11, 2007)
  147. This is the final column in The Magic of Go... (August. 18, 2007)