Meijin titleholder Cho U was ...

By Rob Van Zeijst

Meijin titleholder Cho U was smiling. The situation had become hopelessly complicated, but that was not the reason he was grinning. It was because he had discovered the inevitable outcome of his battle with Honinbo title holder Shinji Takao. The game was going to be a draw because a triple ko was about to appear on the board. This type of triple ko appears only once every 10,000 games or so and Cho was about to experience it firsthand. Takao was more stoic, but the result gave a good indication of how the strength of both champions compared.

Cho is a great composer of tsume-go (life and death) problems, and in this game he had come up with one of his greatest problems due to the skill of both players. That was probably why he was smiling during the game.

Tsume-go

The purpose of concentrating on solving tsume-go problems is deeper than just finding the answer. One benefit is that you practice visualization, a technique praised for being the key to success in many fields.

Diagram 1: When securing a base or making steady territory, extensions on the third line are great, but the fourth line is usually superior to expand a framework. Another reason to play on the fourth line is balance. Even if the normal move is at A, as in this example, that would put three successive stones (including the marked stones) on the third line. For balance, it is better for Black to play his extension at 1 on the fourth line. Later, Black can develop a moyo (framework) on the right side.

Diagram 2: Here, Black plays at 3 on the fourth line both for balance and to build a moyo. When White plays at 4, Black will play the sequence 5 through 11. Since White chose 12 as his next move, Black could develop the lower side with 13 and 15 and finally defend at 17. Black won this game between two pros.

Diagram 3: Let us now continue with some tsume-go. To capture White's two stones, Black can play at 1, making it impossible for White to escape. If he attempts to do so with 2, Black plays at 3, etc., resulting in what is called a ladder, a common way of bottling up stones. If White plays at J, Black will capture all of White's stones with K. This is straightforward. Problems arise when there are white stones in the neighborhood, e.g., on any of the points A through I.

Solutions to last week's problems

Solution 1A: For beginners, white 1 is good enough. Black 2 is a good move, but White can capture with 3 and 5. Still this is gote (a move not requiring an answer) and Black gets a considerable territory in the corner.

Solution 1B: Stronger players would consider white 1. If Black plays at 2, 4 and 6, White captures three stones with 7 and Black gets far less territory than in Solution 1A.

Solution 1C: But what if black plays at 2 and 4 after white 1. Does this pose a problem? White answers this with a great tesuji (skillful move) at 5. Black needs four moves to capture White's stones while White only needs three to capture Black's marked stones. Therefore, after 5, White wins the battle. Black's nastiest move is at A, which would be followed by white B and black C. This becomes a ko but before Black can capture he needs to approach at D, at E and then at F to win it. This is hopeless for Black.

Solution 2: Sacrificing an extra stone with 1 is a good move for Black. Naturally, White tries to capture with 2. In the sequence through 11, Black is alive in sente. In other words, he has the initiative.

Solution 3: White's best choice is at 1. Playing on the third line (one space to the right) is not bad or wrong, but white 1 makes a better balance.

Problems

Problem 1: Do you recognize this position from Solution 3? It has a weak spot at 1. If the ladder is bad for him, White cannot play at 4 after black 3, because black 5 and white 6 will follow. How can Black now capture the marked white stone?

Problem 2: This complicated situation arose in a game between pros. Two questions: Why doesn't White play 18 at A? And after 18, where should Black play?

Van Zeijst is a four-time European go champion, and European representative at the Fujitsu World Championship.

By Richard Bozulich

By Rob van Zeijst

  1. Pros have a full arsenal of techniques ...
  2. The phrase "Today is the first day of the rest of ...
  3. Cho U, who is only 24 years old ...
  4. Cho U, the 24-year-old Honinbo titleholder,
  5. Many novices like to get off to a good start ...
  6. Many players think the game is over at the end ...
  7. The saying goes,"There is ...
  8. Many players think the game is over at ...
  9. As in all areas in life,
  10. You are probably familiar with the story ...
  11. In games with experienced go players ...
  12. Although go has a long history,
  13. How can an amateur quickly strengthen his game?
  14. In his book The Seven Principles of Success,
  15. Hideyuki Sakai became a doctor ...
  16. Cho U, the current Honinbo-title holder, ...
  17. In a zero-sum game like go, the two sides divide ...
  18. To become a stronger,
  19. Can the ability to play go be passed ...
  20. One of the greatest annual go spectacles ...
  21. While the Nihon Kiin,
  22. For the past few months we have studied ...
  23. At present, three young players dominate ...
  24. Whenever a player asks a top professional ...
  25. Lee Se Dol, a 21-year-old South Korean ...
  26. The first column of the New Year ...
  27. In his book How to Get Ideas, ...
  28. When formulating a winning strategy, ...
  29. The obvious advantage of watching go on television ...
  30. Last Sunday, NHK-E broadcast a documentary about ...
  31. It had to happen someday.
  32. Although strategy and tactics ...
  33. As the deadline for reporting our ...
  34. According to one story,
  35. A few weeks ago, we talked about ...
  36. For Satoshi Yuki fans, last week was ...
  37. Cho U collected his fifth title ...
  38. Honinbo title holder Cho U will be challenged ...
  39. When should a player resign? ...
  40. When should a player resign? ...
  41. While Koichi Kobayashi won ...
  42. Was Masaki Takemiya,
  43. There is a common stock market warning
  44. Last week's Go Weekly magazine ...
  45. Like scientists and philosophers, (Jun. 22, 2005)
  46. In sports such as soccer or when delivering ... (Jun. 29, 2005)
  47. Challenger in 2001, titleholder in 2003 ... (Jul. 13, 2005)
  48. Most books dealing with ... (Jul. 20, 2005)
  49. One of the maxims included ... (Jul. 27, 2005)
  50. How can Japanese go players stop ... (Aug. 3, 2005)
  51. The naive investor might believe ... (Aug. 11, 2005)
  52. The difference between new pros ... (Aug. 18, 2005)
  53. Having 20 years of experience on ... (Aug. 24, 2005)
  54. How do you react when you are ... (Aug. 31, 2005)
  55. Su Doku, a game with a Japanese-sounding name but ... (Sep. 7, 2005)
  56. In their book "Slowing Down to the Speed of Life," ... (Sep. 14, 2005)
  57. The pain associated with a loss often ... (Sep. 21, 2005)
  58. In go, one of the most difficult things ... (Sep. 28, 2005)
  59. Do you ever get writer's block? ... (Oct. 5, 2005)
  60. Worry and fear are destructive to ... (Oct. 12, 2005)
  61. Go is such a difficult game ... (Oct. 19, 2005)
  62. Ever said something you regretted later? ... (Oct. 26, 2005)
  63. Being decisive is supposed to ... (Nov. 9, 2005)
  64. Research on identical twins who were ... (Nov. 16, 2005)
  65. According to Benjamin Franklin ... (Nov. 24, 2005)
  66. Ethics may seem a subject that ... (Nov. 30, 2005)
  67. In his book "The Inner Game of Tennis," ... (Dec. 7, 2005)
  68. The game of go is also known ... (Dec. 14, 2005)
  69. As there is a strong relationship ... (Dec. 21, 2005)
  70. In his first inaugural address in 1933 ... (Dec. 28, 2005)
  71. In the animal world ... (Jan. 11, 2006)
  72. In his book Fooled by Randomness ... (Jan. 18, 2006)
  73. The adage "if you don't know ... (Jan. 25, 2006)
  74. Some people say that ... (Feb. 8, 2006)
  75. In boxing, defending yourself ... (Feb. 15, 2006)
  76. Imagine this scene from ... (Feb. 22, 2006)
  77. The book Theory of Games ... (Mar. 8, 2006)
  78. Discussions on world trade ... (Mar. 22, 2006)
  79. Even though Naoki Hane lost ... (Apr. 5, 2006)
  80. Go came into existence more than 3,000 years ago in China, ... (Apr. 12, 2006)
  81. Although the ancient game of ... (Apr. 19, 2006)
  82. When novices see go for the first time ... (Apr. 26, 2006)
  83. Although last week's column focused on ... (May. 3, 2006)
  84. Sometimes described in the media ... (May. 10, 2006)
  85. Old teaching methods in which students are ... (May. 17, 2006)
  86. Go teachers should offer advice and ... (May. 24, 2006)
  87. With players from 68 countries and ... (May. 31, 2006)
  88. I am unable to report the final result of ... (Jun. 7, 2006)
  89. Last week, we reported that the players ... (Jun. 14, 2006)
  90. Go players are ranked according to ... (Jun. 21, 2006)
  91. Is dementia reversible? ... (Jun. 28, 2006)
  92. Although go is thousands of years old, ... (Jul. 5, 2006)
  93. Black always plays the first ... (Jul. 12, 2006)
  94. A top pro once said ... (Jul. 19, 2006)
  95. Learning something new can be a straightforward ... (Jul. 26, 2006)
  96. Sustainable development is a term ... (Aug. 2, 2006)
  97. Last week, we said sustainable development ... (Aug. 9, 2006)
  98. In his work The Art of War, ... (Aug. 23, 2006)
  99. World chess champion Garry Kasparov met ... (Aug. 30, 2006)
  100. Meijin titleholder Cho U was ... (Sep. 6, 2006)
  101. Last week, we mentioned how ... (Sep. 13, 2006)
  102. Some people say that ... (Sep. 20, 2006)
  103. According to Buddhist teachings, ... (Sep. 27, 2006)
  104. Both Jesus and the Buddha advised ... (Oct. 4, 2006)
  105. While doing the play-by-play commentary during a game ... (Oct. 11, 2006)
  106. In gymnastics or martial arts, ... (Oct. 18, 2006)
  107. A top pitcher can hurl a baseball ... (Oct. 25, 2006)
  108. Does reality shape our thoughts ... (Nov. 1, 2006)
  109. Calvin Coolidge, the 30th president of the United States, ... (Nov. 8, 2006)
  110. What sets winners apart from losers? ... (Nov. 15, 2006)
  111. In commenting on a paper submitted ... (Nov. 22, 2006)
  112. In his book The Art and Craft of Problem Solving, ... (Nov. 29, 2006)
  113. As we discussed last week, ... (Dec. 6, 2006)
  114. Some 9-dans are better than ... (Dec. 13, 2006)
  115. Go players love to compare ... (Dec. 20, 2006)
  116. Renowned Harvard psychologist ... (Dec. 27, 2006)
  117. Important decisions are often ... (Jan. 10, 2007)
  118. Whatever our endeavors, ... (Jan. 17, 2007)
  119. It seemed a good idea at the time is ... (Jan. 24, 2007)
  120. In dealing with others, almost everything ... (Jan. 31, 2007)
  121. Unless you know the denouement of a situation, ... (Feb. 7, 2007)
  122. A complete novice at go first learns ... (Feb. 14, 2007)
  123. In this age of computers, ... (Feb. 21, 2007)
  124. Whenever arranging information, ... (Feb. 28, 2007)
  125. Many people believe thinking is ... (Mar. 7, 2007)
  126. Everybody gets into trouble sometimes. ... (Mar. 14, 2007)
  127. On the surface, we may believe ... (Mar. 28, 2007)
  128. You are probably familiar with the adage ... (Apr. 4, 2007)
  129. At the start of each fiscal year on April 1 ... (Apr. 11, 2007)
  130. All novels tell a story. ... (Apr. 18, 2007)
  131. The image most people have of go ... (Apr. 28, 2007)
  132. What is the most attractive aspect ... (May. 5, 2007)
  133. Some games have a clear goal, ... (May. 15, 2007)
  134. In most games, including chess and checkers, ... (May. 23, 2007)
  135. Last week, we said Black had an advantage ... (May. 26, 2007)
  136. By the time you read this, the results of ... (June. 2, 2007)
  137. At 13 years of age, ... (June. 9, 2007)
  138. The late John W. Gardner, ... (June. 16, 2007)
  139. It is common knowledge that the Deep Blue ... (June. 23, 2007)
  140. As we saw last week, the value of ... (June. 30, 2007)
  141. The number of possible games ... (July. 7, 2007)
  142. Throughout the game of go ... (July. 14, 2007)
  143. The player pros most admire is Shusaku Kuwahara (1829-1862),... (July. 21, 2007)
  144. Lee Changho, a South Korean considered by... (July. 28, 2007)
  145. A lot of confusion and mystery surround a player ... (August. 4, 2007)
  146. With his ready smile and open-minded personality... (August. 11, 2007)
  147. This is the final column in The Magic of Go... (August. 18, 2007)