Go--The first step

This article marks the first in a series intended for novice go players. Go is an exciting board game that still holds a fascination for players today even though its history is said to date back 3,000 to 4,000 years. It will sharpen your intellectual intuition, your sense of logic, and your power of concentration. However, to be frank, the better you get, the more difficult the game will seem.

On the bright side, the game is very easy to learn. Unlike chess, all pieces look the same and have the same value. Another plus is that unlike chess where the best playing program is as good or better than humans, you can start playing go today and beat the best playing go program on the market in about one year.

However, go is not a game that you can figure out by yourself. But no worries, because the foreign go community comes together on Sundays at Ben's Cafe in Takadanobaba (03-3202-2445 or www.benscafe.com). Remko Popma (fifth dan in Japan) or I will be present between 11 a.m. and 1 p.m. and give free group lessons. Please come early to profit fully. We welcome anybody who can speak English, including Japanese.

The method outlined below is called "The Capturing Game" and it is the fastest method for starting to play go. When you want to teach somebody the game, please use it.

So, what do you need to play a game of go? You need an opponent (or a computer program) and a go set.

Go equipment

The game consists of a board and stones.

Board: The board comes in three sizes: 9x9, 13x13, and 19x19. When you are a beginner to this game, always use the 9x9 board. Play at least 10 to 20 (or even 50) games on this size board. Don't ponder too long over each move; try to play quickly. This way you will learn faster and more.

Then, go to the 13x13 board. Already, strategy will play a more important role. I recommend playing on the 13x13 board for an extra 20 to 50 games.

Once you have enough experience under your belt, proceed to the 19x19 board. Board this size range in price from \4,000 up to easily over \10 million. Real fancy boards are equipped with legs and an excavation at the bottom, to improve resonance when stones are placed (or sometimes, slapped) on the board.

Stones: Stones come in different materials, plastic, glass or shell and slate, and price ranges. A complete set of stones consists of 181 black stones and 180 white stones. In practice a few missing stones do not affect the nature of the game in any way.

Diagram 1: This is a full-size board constituting of 19 horizontal and 19 vertical lines, forming 361 intersections. Nine of the intersections are emphasized (also on an actual board) to indicate handicap points, used when there is a difference in strength between the two players. Strategy and tactics match each other in importance.

Diagram 2: This is a 13x13 board, which you can use for the first few months. Already, you will start feeling the importance of placing your stones in an economical way, combining them effectively with other stones. A game played at this size board already has the same degree of complexity as chess.

Diagram 3: We will use this board for the first couple of weeks. It has only nine horizontal and nine vertical lines, but don't underestimate the number of possibilities. At the start of the game, the board is empty. Black plays the first move wherever he pleases. It is possible to play in the corners, for example, at A, or on the edges, for example, at B, or somewhere in the middle, for example, at C.

Diagram 4: Stage 1: The Capturing Game

The purpose of this game is to capture one stone or more. Black could play at 1. This stone has four liberties, at A, B, C, and D. White could use his first move by playing at 2.

Diagram 5: How many liberties do the black stone A and the white stone B have?

Diagram 6: The black stone has three liberties, at A, B, and C. However, the white stone has only two, at D and at E.

How to capture

Diagram 7: The black stone at A is almost surrounded by white stones. It has only one liberty left. If all liberties are taken away, a stone is captured and taken off the board.

Diagram 8: So if Black would play at 1, White could capture the stone with 2...

Diagram 9: ...and this would be the final position.

So, get a go set and an opponent, and try to capture your opponent's stones. The first to capture a stone wins the game.

You can also play on www.kiseido.com or come to Ben's Cafe on Sunday.

Rob van Zeijst is a four-time European go champion and European representative of the Fujitsu World Championship.

By Richard Bozulich

By Rob van Zeijst

  1. Example of a pro game
  2. Insight to the pro game
  3. The basics of territory
  4. Be proactive
  5. Take the Initiative
  6. The endgame
  7. The Last Points
  8. Last week's problem
  9. The endgame
  10. Endgame Tesuji
  11. As expected,
  12. Kisei Title
  13. Balancing attack,
  14. Balancing attack and defense
  15. Tobi, kosumi, keima
  16. Tobi, kosumi, keima
  17. The end of the game
  18. O Rissei keeps Kisei title
  19. Solutions to last week's problems
  20. Over the next few weeks
  21. Efficiency calls for good shape
  22. Get an eye for shape
  23. Middle of three stones
  24. Kosumi: pros and cons
  25. Defects of kosumi
  26. Kosumi
  27. Hazama
  28. Attacking
  29. Where there is a keima, there is a cut
  30. Cutting keima the right way
  31. Visualization is a must
  32. Function over form
  33. Rationality
  34. Intuition
  35. Realistic approach
  36. Connecting stones
  37. The so-called cosmic style
  38. Ponnuki
  39. Ponnuki
  40. Ponnuki
  41. Sabotage
  42. Ponnuki and Ko
  43. Fighting ko effectively
  44. Handicap go
  45. Handicap go
  46. The nine-stone handicap
  47. Basics of handicap go
  48. 5 more basic principles of handicap go
  49. Yoda defends Meijin Titlego
  50. Original ideas
  51. The third part of the game
  52. In go, it is easier to...
  53. A good way to improve a game
  54. A big gap between genders
  55. World Championship for Women
  56. Hane defends the Tengen Title
  57. 7-stone handicap
  58. Let's start the New Year...
  59. 9x9 pro game
  60. 9x9 pro game
  61. The following is...
  62. The Go player's...
  63. Of the three most prestigious titles, ...
  64. This is the third installment in a series...
  65. Achallenger has to overcome many obstacles....
  66. In the battle for the 42 million yen.....
  67. Only one week after losing his Kisei.....
  68. After recently losing his Kisei title.....
  69. It is a well-established fact that.....
  70. Go--The first step
  71. Some basics about the pro world
  72. How deep can a pro read?.....
  73. Who are the best go players.....
  74. Can computers play go?.....
  75. Last week, we established.....
  76. Computers have led to a flourishing.....
  77. Though I recommend that you join a go club.....
  78. Last week, we finally got to the point where we discovered that.....
  79. Some people like to offer quotations aimed at showing .....
  80. One of the best and most authoritative Web sites for.....
  81. At the beginner levels, go is an easy game to play.....
  82. We often do things in life without thinking.....
  83. We are often told to do the right thing.....
  84. Following a pattern set by others is easy.....
  85. This week's Go Weekly, a Japanese weekly go newspaper.....
  86. How fast can you do a job and do it right.....
  87. When I am asked by go students how they can.....
  88. Books have been written on the subject.....
  89. Go players are always quick to point out that go is a superior.....
  90. The last few weeks were devoted to tactical issues.....
  91. The fifth and final game in the best-of-five Gosei title match .....
  92. The dividing of land, property, and things of .....
  93. Fireworks are expected between current Meijin .....
  94. Dividing land, property or living space in one's own favor is .....
  95. The dream match between the current Kisei .....
  96. Three games have now been completed in the best-of-seven series.....
  97. We have talked strategy over the past few weeks.....
  98. In study, in all branches of sport.....
  99. The most important things a go beginner.....
  100. In many games and sports,.....
  101. How do you do confront your fears?.....
  102. In go, you cannot expect to deal with.....
  103. When your opponent is much stronger than you.....
  104. Using the power of your opponent for.....
  105. The combination of aggressiveness, .....
  106. Last week, there was some good news for.....
  107. On Dec. 18, in the fifth game of.....
  108. Go Weekly, which hits the nation's newsstands every Monday.....
  109. In go, the beginner must try to master the basics of life and.....
  110. Last week, we started a new series on life and.....
  111. This is the third article in a series on life-and.....
  112. In this article, the fourth in a series, we will take.....
  113. This is the fifth installment of tsume go.....
  114. Practice, practice, practice. This is the way to improve.....
  115. The Kisei title match, worth more than $400,000.....
  116. The Kisei title match, worth more than $400,000.....
  117. For a champion, 25-year-old Keigo Yamashita has.....
  118. In two-day best-of-seven matches.....
  119. Naoki Hane has iron nerves.....
  120. The game of go can be as easy or as difficult.....
  121. On April 18 and 25, the TV Tokyo network will.....
  122. Give and take is widely used in daily life to strike.....
  123. Although go has a history of almost 4,000 years.....
  124. The adage "Chess was invented but go was discovered".....
  125. Unlike chess, in which a board position.....
  126. Over the past few weeks we have concentrated.....
  127. Go is sometimes perceived as a more difficult game than chess
  128. Last week, I stressed that the objective of go was to.....
  129. Anyone can learn the basics of go.
  130. Go can be considered a zero-sum game as .....
  131. If you play a strategic game like go, taking or keeping .....