Though I recommend that you join a go club, as this is the easiest and fastest way to learn go, it is also convenient to use a computer. Sitting at your terminal, you can play go, access the enormous collection of pro games available online and read about go and its history.

Kiseido, a publisher of go books, offers free services (www.kiseido.com/) where you can play go online; purchase go books, equipment and software; view recent tournament results from around the world; view Japanese prints on go themes; read essays on various aspects of go and read a brief introduction to go. You can play go against a computer program on a 9x9 board--ideal practice for beginners.

Yahoo also offers a game server that runs on Java.

The Nihon Kiin supplies information in Japanese, but has an English page at

http://www.nihonkiin.or.jp/index-e.htm.

Next week, we'll look at sites that have other information.

The second step--part 3

We are still playing on a 9x9 board and the objective is to be the first to capture five or 10 stones, depending on your--and your opponent's--progress. Sometimes it is a good idea to use some bait to catch a big fish.

Diagram 1: It is White's move. Where should he play? Note that White's marked stones have only two liberties but Black's marked stones also have only two liberties, thanks to the presence of the white stone at A. Is it possible for White's marked stones to survive.

Diagram 2: White should reduce Black's liberties by playing at 1 (or at 2). However, Black can capture the two white stones with 2 (or 1 if White had played at 2).

Diagram 3: This is what the situation now looks like. The marked black stone is the last move played by Black.

Diagram 4: Next, White should play at 3. Again, Black is down to one liberty. Even if Black plays at 4 to reduce the liberties of the marked white stones to one, White plays at 5 and captures six stones.

The overall result is that White lost two stones but Black lost six. That is why it is sometimes a good idea to sacrifice some stones.

Is no group immune to the risk of being caught?

Diagram 5: This is an interesting position. White's stones are surrounded so it looks as they have a problem. In fact, they have only two liberties left. However, can Black capture them? There are only two possibilities at A and at B. What happens if Black plays at A?

Diagram 6: If he plays at 1 (A in Diagram 5), White still has a liberty left at B. However, black 1 has no liberties and cannot exist as it stands. In other words, it is suicide for Black to play at 1. The same applies to a black move at B.

Thus the White group in Diagram 5 is immune to attack and cannot be captured (as long as White doesn't fill in either of his liberties at A or B). We describe a group as alive when it cannot be captured.

Diagram 7: This is another example of a group that is alive. White has two liberties at A and B and Black cannot play at either spot.

Diagram 8: This white group is alive too. Black can play at A or B, and at C or D, but he cannot play at both A and B or at C and D. In other words, Black can never take away White's last liberty and capture the stones.

This week's problems

Problem 1: How many groups can you count that are alive?

Problem 2: How about this diagram? How many groups are alive?

Problem 3: What about the groups in this diagram? Hint: A group must always have two liberties to stay alive.

Next week, we will talk a little more about capturing rules, or you can find out tomorrow at Ben's Cafe in Takadanobaba (Tel: 03-3202-2445 or www.benscafe.com) where the English-speaking go community (Japanese welcome) congregates every Sunday starting at 11 a.m. You can enjoy free lessons until 1 p.m.

Rob van Zeijst is a four-time European champion and European representative at the Fujitsu World Championship.

By Richard Bozulich

By Rob van Zeijst

  1. Example of a pro game
  2. Insight to the pro game
  3. The basics of territory
  4. Be proactive
  5. Take the Initiative
  6. The endgame
  7. The Last Points
  8. Last week's problem
  9. The endgame
  10. Endgame Tesuji
  11. As expected,
  12. Kisei Title
  13. Balancing attack,
  14. Balancing attack and defense
  15. Tobi, kosumi, keima
  16. Tobi, kosumi, keima
  17. The end of the game
  18. O Rissei keeps Kisei title
  19. Solutions to last week's problems
  20. Over the next few weeks
  21. Efficiency calls for good shape
  22. Get an eye for shape
  23. Middle of three stones
  24. Kosumi: pros and cons
  25. Defects of kosumi
  26. Kosumi
  27. Hazama
  28. Attacking
  29. Where there is a keima, there is a cut
  30. Cutting keima the right way
  31. Visualization is a must
  32. Function over form
  33. Rationality
  34. Intuition
  35. Realistic approach
  36. Connecting stones
  37. The so-called cosmic style
  38. Ponnuki
  39. Ponnuki
  40. Ponnuki
  41. Sabotage
  42. Ponnuki and Ko
  43. Fighting ko effectively
  44. Handicap go
  45. Handicap go
  46. The nine-stone handicap
  47. Basics of handicap go
  48. 5 more basic principles of handicap go
  49. Yoda defends Meijin Titlego
  50. Original ideas
  51. The third part of the game
  52. In go, it is easier to...
  53. A good way to improve a game
  54. A big gap between genders
  55. World Championship for Women
  56. Hane defends the Tengen Title
  57. 7-stone handicap
  58. Let's start the New Year...
  59. 9x9 pro game
  60. 9x9 pro game
  61. The following is...
  62. The Go player's...
  63. Of the three most prestigious titles, ...
  64. This is the third installment in a series...
  65. Achallenger has to overcome many obstacles....
  66. In the battle for the 42 million yen.....
  67. Only one week after losing his Kisei.....
  68. After recently losing his Kisei title.....
  69. It is a well-established fact that.....
  70. Go--The first step
  71. Some basics about the pro world
  72. How deep can a pro read?.....
  73. Who are the best go players.....
  74. Can computers play go?.....
  75. Last week, we established.....
  76. Computers have led to a flourishing.....
  77. Though I recommend that you join a go club.....
  78. Last week, we finally got to the point where we discovered that.....
  79. Some people like to offer quotations aimed at showing .....
  80. One of the best and most authoritative Web sites for.....
  81. At the beginner levels, go is an easy game to play.....
  82. We often do things in life without thinking.....
  83. We are often told to do the right thing.....
  84. Following a pattern set by others is easy.....
  85. This week's Go Weekly, a Japanese weekly go newspaper.....
  86. How fast can you do a job and do it right.....
  87. When I am asked by go students how they can.....
  88. Books have been written on the subject.....
  89. Go players are always quick to point out that go is a superior.....
  90. The last few weeks were devoted to tactical issues.....
  91. The fifth and final game in the best-of-five Gosei title match .....
  92. The dividing of land, property, and things of .....
  93. Fireworks are expected between current Meijin .....
  94. Dividing land, property or living space in one's own favor is .....
  95. The dream match between the current Kisei .....
  96. Three games have now been completed in the best-of-seven series.....
  97. We have talked strategy over the past few weeks.....
  98. In study, in all branches of sport.....
  99. The most important things a go beginner.....
  100. In many games and sports,.....
  101. How do you do confront your fears?.....
  102. In go, you cannot expect to deal with.....
  103. When your opponent is much stronger than you.....
  104. Using the power of your opponent for.....
  105. The combination of aggressiveness, .....
  106. Last week, there was some good news for.....
  107. On Dec. 18, in the fifth game of.....
  108. Go Weekly, which hits the nation's newsstands every Monday.....
  109. In go, the beginner must try to master the basics of life and.....
  110. Last week, we started a new series on life and.....
  111. This is the third article in a series on life-and.....
  112. In this article, the fourth in a series, we will take.....
  113. This is the fifth installment of tsume go.....
  114. Practice, practice, practice. This is the way to improve.....
  115. The Kisei title match, worth more than $400,000.....
  116. The Kisei title match, worth more than $400,000.....
  117. For a champion, 25-year-old Keigo Yamashita has.....
  118. In two-day best-of-seven matches.....
  119. Naoki Hane has iron nerves.....
  120. The game of go can be as easy or as difficult.....
  121. On April 18 and 25, the TV Tokyo network will.....
  122. Give and take is widely used in daily life to strike.....
  123. Although go has a history of almost 4,000 years.....
  124. The adage "Chess was invented but go was discovered".....
  125. Unlike chess, in which a board position.....
  126. Over the past few weeks we have concentrated.....
  127. Go is sometimes perceived as a more difficult game than chess
  128. Last week, I stressed that the objective of go was to.....
  129. Anyone can learn the basics of go.
  130. Go can be considered a zero-sum game as .....
  131. If you play a strategic game like go, taking or keeping .....